September 01, 2016 20:39
Hey everyone! We've been hard at work trying to get a meaningful demo of our first level together to share with you guys. This level is the Stasis Bay.
Clara comes out of stasis after deep space travel to Vegas Prime. She encounters a friendly AI, Alpha-9, gets a message from her long-deceased friend LOGISTICS, and gears up for the upcoming tasks.
Right now, we're tightening up the experience a bit, honing in on the controls we want and getting rid of as much UI as possible. Ugh! UI! We've added a new PHD model, The Brutus.
We're still crushing some bugs here and there, and figuring out the best way to introduce a few new concepts, but we're getting close! Yay!!!